The goal is to enhance creative expression in Minecraft through new graphics features, while ensuring accessibility across different devices.
Now, it’s being extended to all Bedrock platforms to enable cross-platform experiences. Previously, Render Dragon was introduced to upgrade the rendering technology in Bedrock, particularly for Windows with ray tracing.
The teams behind Bedrock Creator and Render Dragon are seeking community input to refine and enhance these features. This feature is aimed at providing creators with a set of customizable graphics options for add-on development. The Render Dragon graphics engine for Minecraft Bedrock Edition is introducing a technical preview of a new deferred lighting rendering pipeline, available for experimentation.